// Created by Crowbar 0.71
====== File Size ======
	2,265,514
====== File Seek Log ======
	0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53)
	84 - 699 MDL File Header 01; MDL File Header 01
	700 - 895 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ]
	896 - 21,391 theMdlFileData.theBones 84
	21,392 - 23,507 theMdlFileData.theAttachments 23
	23,508 - 23,519 theMdlFileData.theHitboxSets 1
	23,520 - 23,603 [ERROR] Unread bytes (non-zero) [ 4B 0C 03 09 0B 4C 50 53 52 51 05 06 07 3F 40 0D 12 10 15 16 17 ... ]
	23,604 - 31,147 [ERROR] [End offset is incorrect] theMdlFileData.theAnimationDescs 82
	23,605 - 23,608 anAnimationDesc.anAnimation [@ref] (unused empty data structure at the end of the list)
	23,609 - 23,611 anAnimationDesc.anAnimation [@ref] alignment [ 95 09 00 ]
	23,612 - 23,696 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	23,697 - 23,700 anAnimationDesc.anAnimation [ads_in_anim] (unused empty data structure at the end of the list)
	23,701 - 23,703 anAnimationDesc.anAnimation [ads_in_anim] alignment [ 95 09 00 ]
	23,704 - 23,787 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	23,788 - 23,811 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	23,812 - 23,815 anAnimationDesc.anAnimation [ads_out_anim] (unused empty data structure at the end of the list)
	23,816 - 23,880 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 14 29 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	23,881 - 23,884 anAnimationDesc.anAnimation [ads_in_slide_anim] (unused empty data structure at the end of the list)
	23,885 - 23,887 anAnimationDesc.anAnimation [ads_in_slide_anim] alignment [ 94 09 00 ]
	23,888 - 23,972 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	23,973 - 23,976 anAnimationDesc.anAnimation [ads_out_slide_anim] (unused empty data structure at the end of the list)
	23,977 - 23,979 anAnimationDesc.anAnimation [ads_out_slide_anim] alignment [ 94 09 00 ]
	23,980 - 24,063 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	24,064 - 24,081 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	24,082 - 24,085 anAnimationDesc.anAnimation [ads_in_onehanded_anim] (unused empty data structure at the end of the list)
	24,086 - 24,087 anAnimationDesc.anAnimation [ads_in_onehanded_anim] alignment [ 00 00 ]
	24,088 - 24,156 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 4C 00 00 00 00 00 00 00 00 00 00 00 ... ]
	24,157 - 24,160 anAnimationDesc.anAnimation [ads_out_onehanded_anim] (unused empty data structure at the end of the list)
	24,161 - 24,163 anAnimationDesc.anAnimation [ads_out_onehanded_anim] alignment [ 93 09 00 ]
	24,164 - 24,247 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	24,248 - 24,265 anAnimationDesc.anAnimation (frameCount = 21; sectionFrameCount = 21)
	24,266 - 24,269 anAnimationDesc.anAnimation [run_anim_static] (unused empty data structure at the end of the list)
	24,270 - 24,271 anAnimationDesc.anAnimation [run_anim_static] alignment [ 00 00 ]
	24,272 - 24,340 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 38 63 00 00 00 00 00 00 00 00 00 00 00 ... ]
	24,341 - 24,344 anAnimationDesc.anAnimation [run_anim] (unused empty data structure at the end of the list)
	24,345 - 24,347 anAnimationDesc.anAnimation [run_anim] alignment [ 93 09 00 ]
	24,348 - 24,432 [ERROR] Unread bytes (non-zero) [ 00 00 04 42 05 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	24,433 - 24,436 anAnimationDesc.anAnimation [run_anim_layer] (unused empty data structure at the end of the list)
	24,437 - 24,439 anAnimationDesc.anAnimation [run_anim_layer] alignment [ 93 09 00 ]
	24,440 - 24,523 [ERROR] Unread bytes (non-zero) [ 00 00 04 42 05 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	24,524 - 24,535 anAnimationDesc.anAnimation (frameCount = 25; sectionFrameCount = 25)
	24,536 - 24,539 anAnimationDesc.anAnimation [walk_anim_static] (unused empty data structure at the end of the list)
	24,540 - 24,616 [ERROR] Unread bytes (non-zero) [ 19 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 B4 72 00 00 00 ... ]
	24,617 - 24,620 anAnimationDesc.anAnimation [walk_anim] (unused empty data structure at the end of the list)
	24,621 - 24,623 anAnimationDesc.anAnimation [walk_anim] alignment [ 92 09 00 ]
	24,624 - 24,708 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 05 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	24,709 - 24,712 anAnimationDesc.anAnimation [walk_ads_anim] (unused empty data structure at the end of the list)
	24,713 - 24,715 anAnimationDesc.anAnimation [walk_ads_anim] alignment [ 92 09 00 ]
	24,716 - 24,799 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 05 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	24,800 - 24,827 anAnimationDesc.anAnimation (frameCount = 25; sectionFrameCount = 25)
	24,828 - 24,840 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 90 80 00 00 00 00 00 00 00 ]
	24,841 - 24,842 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	24,843 - 24,846 anAnimationDesc.anAnimation [walk_anim_nocam] (unused empty data structure at the end of the list)
	24,847 - 24,847 anAnimationDesc.anAnimation [walk_anim_nocam] alignment [ 00 ]
	24,848 - 25,075 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,076 - 25,097 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1)
	25,093 - 25,094 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	25,095 - 25,098 anAnimationDesc.anAnimation [idle_anim] (unused empty data structure at the end of the list)
	25,099 - 25,099 anAnimationDesc.anAnimation [idle_anim] alignment [ 00 ]
	25,100 - 25,122 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 9C BB 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,123 - 25,124 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	25,125 - 25,168 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,169 - 25,172 anAnimationDesc.anAnimation [idle_ads_anim] (unused empty data structure at the end of the list)
	25,173 - 25,175 anAnimationDesc.anAnimation [idle_ads_anim] alignment [ 90 09 00 ]
	25,176 - 25,260 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,261 - 25,264 anAnimationDesc.anAnimation [idle_onehanded_anim] (unused empty data structure at the end of the list)
	25,265 - 25,267 anAnimationDesc.anAnimation [idle_onehanded_anim] alignment [ 90 09 00 ]
	25,268 - 25,352 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,353 - 25,356 anAnimationDesc.anAnimation [idle_onehanded_ads_anim] (unused empty data structure at the end of the list)
	25,357 - 25,359 anAnimationDesc.anAnimation [idle_onehanded_ads_anim] alignment [ 90 09 00 ]
	25,360 - 25,444 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,445 - 25,448 anAnimationDesc.anAnimation [idle_check_anim] (unused empty data structure at the end of the list)
	25,449 - 25,451 anAnimationDesc.anAnimation [idle_check_anim] alignment [ 8F 09 00 ]
	25,452 - 25,535 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1D 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,536 - 25,551 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 29; sectionFrameCount = 29)
	25,549 - 25,550 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	25,551 - 25,628 [ERROR] Unread bytes (non-zero) [ 00 1D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 20 CB 00 00 ... ]
	25,629 - 25,632 anAnimationDesc.anAnimation [idle_check_ads_anim] (unused empty data structure at the end of the list)
	25,633 - 25,635 anAnimationDesc.anAnimation [idle_check_ads_anim] alignment [ 8F 09 00 ]
	25,636 - 25,720 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1D 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,721 - 25,724 anAnimationDesc.anAnimation [attack_anim] (unused empty data structure at the end of the list)
	25,725 - 25,727 anAnimationDesc.anAnimation [attack_anim] alignment [ 8E 09 00 ]
	25,728 - 25,811 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,812 - 25,833 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	25,834 - 25,843 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 ]
	25,844 - 25,869 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 236)
	25,870 - 25,873 anAnimationDesc.anAnimation [attack_ads_anim] (unused empty data structure at the end of the list)
	25,874 - 25,875 anAnimationDesc.anAnimation [attack_ads_anim] alignment [ 00 00 ]
	25,876 - 25,904 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,905 - 25,908 anAnimationDesc.anAnimation [attack_onehanded_anim] (unused empty data structure at the end of the list)
	25,909 - 25,911 anAnimationDesc.anAnimation [attack_onehanded_anim] alignment [ 8E 09 00 ]
	25,912 - 25,996 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,997 - 26,000 anAnimationDesc.anAnimation [attack_onehanded_ads_anim] (unused empty data structure at the end of the list)
	26,001 - 26,003 anAnimationDesc.anAnimation [attack_onehanded_ads_anim] alignment [ 8E 09 00 ]
	26,004 - 26,272 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,273 - 26,276 anAnimationDesc.anAnimation [reload_empty_late1_anim] (unused empty data structure at the end of the list)
	26,277 - 26,279 anAnimationDesc.anAnimation [reload_empty_late1_anim] alignment [ 8D 09 00 ]
	26,280 - 26,363 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 77 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,364 - 26,379 anAnimationDesc.anAnimation (frameCount = 64; sectionFrameCount = 64)
	26,380 - 26,640 [ERROR] Unread bytes (non-zero) [ 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 54 29 02 00 00 ... ]
	26,641 - 26,644 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_anim] (unused empty data structure at the end of the list)
	26,645 - 26,647 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_anim] alignment [ 8C 09 00 ]
	26,648 - 26,732 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 77 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,733 - 26,736 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_anim] (unused empty data structure at the end of the list)
	26,737 - 26,739 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_anim] alignment [ 8B 09 00 ]
	26,740 - 27,008 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 40 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,009 - 27,012 anAnimationDesc.anAnimation [reload_empty_late1_crouch_anim] (unused empty data structure at the end of the list)
	27,013 - 27,015 anAnimationDesc.anAnimation [reload_empty_late1_crouch_anim] alignment [ 8B 09 00 ]
	27,016 - 27,099 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 77 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,100 - 27,115 anAnimationDesc.anAnimation (frameCount = 64; sectionFrameCount = 64)
	27,116 - 27,375 [ERROR] Unread bytes (non-zero) [ 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 64 6F 04 00 00 ... ]
	27,376 - 27,391 anAnimationDesc.anAnimation (frameCount = 119; sectionFrameCount = 119)
	27,392 - 27,468 [ERROR] Unread bytes (non-zero) [ 77 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 8B 05 00 00 ... ]
	27,469 - 27,472 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_crouch_anim] (unused empty data structure at the end of the list)
	27,473 - 27,475 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_crouch_anim] alignment [ 89 09 00 ]
	27,476 - 27,560 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 40 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,561 - 27,564 anAnimationDesc.anAnimation [switch_to_onehanded_anim] (unused empty data structure at the end of the list)
	27,565 - 27,567 anAnimationDesc.anAnimation [switch_to_onehanded_anim] alignment [ 89 09 00 ]
	27,568 - 27,652 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 13 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,653 - 27,656 anAnimationDesc.anAnimation [switch_to_twohanded_anim] (unused empty data structure at the end of the list)
	27,657 - 27,659 anAnimationDesc.anAnimation [switch_to_twohanded_anim] alignment [ 89 09 00 ]
	27,660 - 27,744 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1F 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,745 - 27,748 anAnimationDesc.anAnimation [switch_to_jump_ads_anim] (unused empty data structure at the end of the list)
	27,749 - 27,751 anAnimationDesc.anAnimation [switch_to_jump_ads_anim] alignment [ 89 09 00 ]
	27,752 - 27,835 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 16 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,836 - 27,851 anAnimationDesc.anAnimation (frameCount = 19; sectionFrameCount = 19)
	27,852 - 27,855 anAnimationDesc.anAnimation [switch_to_land_ads_anim] (unused empty data structure at the end of the list)
	27,856 - 27,928 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 B4 FD 05 00 00 00 00 00 00 ... ]
	27,929 - 27,932 anAnimationDesc.anAnimation [switch_to_jump_crouch_anim] (unused empty data structure at the end of the list)
	27,933 - 27,935 anAnimationDesc.anAnimation [switch_to_jump_crouch_anim] alignment [ 88 09 00 ]
	27,936 - 28,020 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 16 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,021 - 28,024 anAnimationDesc.anAnimation [switch_to_land_crouch_anim] (unused empty data structure at the end of the list)
	28,025 - 28,027 anAnimationDesc.anAnimation [switch_to_land_crouch_anim] alignment [ 88 09 00 ]
	28,028 - 28,111 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 13 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,112 - 28,121 anAnimationDesc.anAnimation (frameCount = 31; sectionFrameCount = 31)
	28,122 - 28,125 anAnimationDesc.anAnimation [switch_to_jump_anim] (unused empty data structure at the end of the list)
	28,126 - 28,127 anAnimationDesc.anAnimation [switch_to_jump_anim] alignment [ 00 00 ]
	28,128 - 28,204 [ERROR] Unread bytes (non-zero) [ 1F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 A0 0D 06 00 00 ... ]
	28,205 - 28,208 anAnimationDesc.anAnimation [switch_to_land_anim] (unused empty data structure at the end of the list)
	28,209 - 28,211 anAnimationDesc.anAnimation [switch_to_land_anim] alignment [ 87 09 00 ]
	28,212 - 28,480 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 13 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,481 - 28,484 anAnimationDesc.anAnimation [@draw_seq] (unused empty data structure at the end of the list)
	28,485 - 28,487 anAnimationDesc.anAnimation [@draw_seq] alignment [ 87 09 00 ]
	28,488 - 28,572 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1F 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,573 - 28,576 anAnimationDesc.anAnimation [@draw_onehanded_seq] (unused empty data structure at the end of the list)
	28,577 - 28,579 anAnimationDesc.anAnimation [@draw_onehanded_seq] alignment [ 86 09 00 ]
	28,580 - 28,663 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1F 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,664 - 28,667 anAnimationDesc.anAnimation (frameCount = 31; sectionFrameCount = 31)
	28,668 - 28,671 anAnimationDesc.anAnimation [@draw_crouch_seq] (unused empty data structure at the end of the list)
	28,672 - 28,756 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1F 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,757 - 28,760 anAnimationDesc.anAnimation [@draw_onehanded_crouch_seq] (unused empty data structure at the end of the list)
	28,761 - 28,763 anAnimationDesc.anAnimation [@draw_onehanded_crouch_seq] alignment [ 86 09 00 ]
	28,764 - 28,847 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1F 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,848 - 28,875 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	28,876 - 28,879 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	28,880 - 29,233 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimXValues (accumulatedTotal = 154)
	28,941 - 28,944 anAnimationDesc.anAnimation [@holster_onehanded_seq] (unused empty data structure at the end of the list)
	28,945 - 28,947 anAnimationDesc.anAnimation [@holster_onehanded_seq] alignment [ 85 09 00 ]
	28,948 - 29,032 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,033 - 29,036 anAnimationDesc.anAnimation [@raise_seq] (unused empty data structure at the end of the list)
	29,037 - 29,039 anAnimationDesc.anAnimation [@raise_seq] alignment [ 85 09 00 ]
	29,040 - 29,123 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,124 - 29,145 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	29,146 - 29,150 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 ]
	29,151 - 29,152 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	29,153 - 29,156 anAnimationDesc.anAnimation [@raise_onehanded_seq] (unused empty data structure at the end of the list)
	29,157 - 29,159 anAnimationDesc.anAnimation [@raise_onehanded_seq] alignment [ BD 06 00 ]
	29,160 - 29,216 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,217 - 29,220 anAnimationDesc.anAnimation [@raise_frommelee_seq] (unused empty data structure at the end of the list)
	29,221 - 29,223 anAnimationDesc.anAnimation [@raise_frommelee_seq] alignment [ 84 09 00 ]
	29,224 - 29,233 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 ]
	29,234 - 29,237 anAnimationDesc.anAnimation [@holster_seq] (unused empty data structure at the end of the list)
	29,238 - 29,239 anAnimationDesc.anAnimation [@holster_seq] alignment [ 00 00 ]
	29,240 - 29,308 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 E0 C8 06 00 00 00 00 00 00 00 00 00 00 ... ]
	29,309 - 29,312 anAnimationDesc.anAnimation [@raise_crouch_seq] (unused empty data structure at the end of the list)
	29,313 - 29,315 anAnimationDesc.anAnimation [@raise_crouch_seq] alignment [ 84 09 00 ]
	29,316 - 29,399 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,400 - 29,421 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	29,422 - 29,426 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 ]
	29,427 - 29,428 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	29,429 - 29,432 anAnimationDesc.anAnimation [@raise_onehanded_crouch_seq] (unused empty data structure at the end of the list)
	29,433 - 29,435 anAnimationDesc.anAnimation [@raise_onehanded_crouch_seq] alignment [ DE 06 00 ]
	29,436 - 29,492 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,493 - 29,496 anAnimationDesc.anAnimation [@raise_frommelee_crouch_seq] (unused empty data structure at the end of the list)
	29,497 - 29,499 anAnimationDesc.anAnimation [@raise_frommelee_crouch_seq] alignment [ 83 09 00 ]
	29,500 - 29,584 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,585 - 29,588 anAnimationDesc.anAnimation [@raise_frommelee_sliding_seq] (unused empty data structure at the end of the list)
	29,589 - 29,591 anAnimationDesc.anAnimation [@raise_frommelee_sliding_seq] alignment [ 83 09 00 ]
	29,592 - 29,675 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,676 - 29,691 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	29,689 - 29,690 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	29,691 - 29,768 [ERROR] Unread bytes (non-zero) [ 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F4 FF 06 00 ... ]
	29,769 - 29,772 anAnimationDesc.anAnimation [@lower_onehanded_seq] (unused empty data structure at the end of the list)
	29,773 - 29,775 anAnimationDesc.anAnimation [@lower_onehanded_seq] alignment [ 83 09 00 ]
	29,776 - 29,860 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,861 - 29,864 anAnimationDesc.anAnimation [@sprint_seq] (unused empty data structure at the end of the list)
	29,865 - 29,867 anAnimationDesc.anAnimation [@sprint_seq] alignment [ 82 09 00 ]
	29,868 - 29,951 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,952 - 29,973 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	29,974 - 29,978 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 ]
	29,979 - 29,980 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	29,981 - 29,984 anAnimationDesc.anAnimation [@sprintraise_seq] (unused empty data structure at the end of the list)
	29,985 - 29,987 anAnimationDesc.anAnimation [@sprintraise_seq] alignment [ 23 07 00 ]
	29,988 - 30,044 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,045 - 30,048 anAnimationDesc.anAnimation [@sprintraise_seq_air] (unused empty data structure at the end of the list)
	30,049 - 30,051 anAnimationDesc.anAnimation [@sprintraise_seq_air] alignment [ 82 09 00 ]
	30,052 - 30,135 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,136 - 30,151 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	30,152 - 30,228 [ERROR] Unread bytes (non-zero) [ 0B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 28 42 07 00 00 ... ]
	30,229 - 30,232 anAnimationDesc.anAnimation [@sprintholster_seq] (unused empty data structure at the end of the list)
	30,233 - 30,235 anAnimationDesc.anAnimation [@sprintholster_seq] alignment [ 81 09 00 ]
	30,236 - 30,320 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,321 - 30,324 anAnimationDesc.anAnimation [@sprint_onehanded_seq] (unused empty data structure at the end of the list)
	30,325 - 30,327 anAnimationDesc.anAnimation [@sprint_onehanded_seq] alignment [ 81 09 00 ]
	30,328 - 30,411 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,412 - 30,427 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	30,428 - 30,504 [ERROR] Unread bytes (non-zero) [ 0B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 B4 6C 07 00 00 ... ]
	30,505 - 30,508 anAnimationDesc.anAnimation [@sprintdraw_onehanded_seq] (unused empty data structure at the end of the list)
	30,509 - 30,511 anAnimationDesc.anAnimation [@sprintdraw_onehanded_seq] alignment [ 80 09 00 ]
	30,512 - 30,596 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,597 - 30,600 anAnimationDesc.anAnimation [@sprintholster_onehanded_seq] (unused empty data structure at the end of the list)
	30,601 - 30,603 anAnimationDesc.anAnimation [@sprintholster_onehanded_seq] alignment [ 80 09 00 ]
	30,604 - 30,687 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,688 - 30,697 anAnimationDesc.anAnimation (frameCount = 14; sectionFrameCount = 14)
	30,698 - 30,700 [ERROR] Unread bytes (non-zero) [ F0 41 00 ]
	30,701 - 30,702 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	30,703 - 30,706 anAnimationDesc.anAnimation [sprintraise_onehanded_slide_anim] (unused empty data structure at the end of the list)
	30,707 - 30,707 anAnimationDesc.anAnimation [sprintraise_onehanded_slide_anim] alignment [ 00 ]
	30,708 - 30,780 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 20 98 07 00 00 00 00 00 00 ... ]
	30,781 - 30,784 anAnimationDesc.anAnimation [optic_anim_layer] (unused empty data structure at the end of the list)
	30,785 - 30,787 anAnimationDesc.anAnimation [optic_anim_layer] alignment [ 80 09 00 ]
	30,788 - 30,872 [ERROR] Unread bytes (non-zero) [ 00 00 20 42 05 00 00 00 27 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,873 - 30,876 anAnimationDesc.anAnimation [optic_anim_layer_ads] (unused empty data structure at the end of the list)
	30,877 - 30,879 anAnimationDesc.anAnimation [optic_anim_layer_ads] alignment [ 7F 09 00 ]
	30,880 - 41,965 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	41,966 - 42,049 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 247)
	42,050 - 42,425 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 08 80 00 3C 00 3C 00 3C 42 00 00 ... ]
	42,426 - 42,513 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 70)
	42,514 - 42,517 anAnimationDesc.anAnimation [idle_check_anim_nod] (unused empty data structure at the end of the list)
	42,518 - 42,519 anAnimationDesc.anAnimation [idle_check_anim_nod] alignment [ 01 10 ]
	42,520 - 43,253 [ERROR] Unread bytes (non-zero) [ F5 FF 01 10 FE FF 01 10 7E 00 00 00 00 00 2D 0E 00 00 89 08 11 ... ]
	43,254 - 43,255 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	43,256 - 43,259 anAnimationDesc.anAnimation [reload_empty_late2_anim] (unused empty data structure at the end of the list)
	43,260 - 43,989 [ERROR] Unread bytes (non-zero) [ 00 3C 20 00 00 00 00 00 00 00 45 0E 00 00 00 00 10 00 00 32 58 ... ]
	43,990 - 43,993 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 120)
	43,994 - 43,997 anAnimationDesc.anAnimation [reload_empty_late2_crouch_anim] (unused empty data structure at the end of the list)
	43,998 - 43,999 anAnimationDesc.anAnimation [reload_empty_late2_crouch_anim] alignment [ 10 10 ]
	44,000 - 44,265 [ERROR] Unread bytes (non-zero) [ BA 24 84 23 3C 21 AB 1F BC 1F B8 21 CD 26 52 2E B9 35 DE 3A 0D ... ]
	44,266 - 44,707 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 312)
	44,708 - 44,711 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_crouch_anim] (unused empty data structure at the end of the list)
	44,712 - 46,013 [ERROR] Unread bytes (non-zero) [ 00 00 10 00 00 92 5D 27 F5 3C 10 00 08 80 00 3C 00 3C 00 3C 20 ... ]
	46,014 - 46,015 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 30)
	46,016 - 46,289 [ERROR] Unread bytes (non-zero) [ 02 20 94 BE 40 81 A8 00 00 3C 00 3C 00 3C 20 00 00 00 00 00 00 ... ]
	46,290 - 46,291 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	46,292 - 46,565 [ERROR] Unread bytes (non-zero) [ 00 00 44 0E 00 00 00 00 10 00 00 62 81 6A 54 CC 20 80 08 00 00 ... ]
	46,566 - 46,567 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	46,568 - 46,571 anAnimationDesc.anAnimation [@lower_seq] (unused empty data structure at the end of the list)
	46,572 - 47,025 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 0E 00 00 00 00 18 00 00 03 00 60 2E ... ]
	47,026 - 47,499 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimXValues (accumulatedTotal = 210)
	47,302 - 47,501 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimXValues (accumulatedTotal = 262)
	47,500 - 47,503 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation [@sprintdraw_seq] (unused empty data structure at the end of the list)
	47,502 - 47,505 anAnimationDesc.anAnimation [@sprintraise_onehanded_seq] (unused empty data structure at the end of the list)
	47,506 - 47,507 anAnimationDesc.anAnimation [@sprintraise_onehanded_seq] alignment [ B2 5B ]
	47,508 - 597,799 [ERROR] Unread bytes (non-zero) [ 80 5B 01 10 0B 00 01 10 02 00 01 10 82 FF 00 00 00 00 15 0E 00 ... ]
	597,800 - 617,519 theMdlFileData.theSequenceDescs 85
	617,520 - 617,855 [ref] aSeqDesc.theBoneWeights 84
	617,856 - 617,857 [ref] aSeqDesc.theAnimDescIndexes 1
	617,858 - 617,859 [ref] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	617,860 - 617,875 [walk_seq] aSeqDesc.thePoseKeys 4
	617,876 - 617,883 [walk_seq] aSeqDesc.theAnimDescIndexes 4
	617,884 - 617,899 [walk_seq_nocam] aSeqDesc.thePoseKeys 4
	617,900 - 617,907 [walk_seq_nocam] aSeqDesc.theAnimDescIndexes 4
	617,908 - 619,027 [reload_seq] aSeqDesc.theEvents 14
	619,028 - 619,051 [reload_seq] aSeqDesc.theAutoLayers 1
	619,052 - 619,053 [reload_seq] aSeqDesc.theAnimDescIndexes 1
	619,054 - 619,055 [reload_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	619,056 - 620,335 [reload_empty_seq] aSeqDesc.theEvents 16
	620,336 - 620,359 [reload_empty_seq] aSeqDesc.theAutoLayers 1
	620,360 - 620,361 [reload_empty_seq] aSeqDesc.theAnimDescIndexes 1
	620,362 - 620,363 [reload_empty_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	620,364 - 621,163 [reload_empty_late1_seq] aSeqDesc.theEvents 10
	621,164 - 621,187 [reload_empty_late1_seq] aSeqDesc.theAutoLayers 1
	621,188 - 621,189 [reload_empty_late1_seq] aSeqDesc.theAnimDescIndexes 1
	621,190 - 621,191 [reload_empty_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	621,192 - 621,591 [reload_empty_late2_seq] aSeqDesc.theEvents 5
	621,592 - 621,615 [reload_empty_late2_seq] aSeqDesc.theAutoLayers 1
	621,616 - 621,617 [reload_empty_late2_seq] aSeqDesc.theAnimDescIndexes 1
	621,618 - 621,619 [reload_empty_late2_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	621,620 - 622,739 [reload_onehanded_seq] aSeqDesc.theEvents 14
	622,740 - 622,741 [reload_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	622,742 - 622,743 [reload_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	622,744 - 624,023 [reload_empty_onehanded_seq] aSeqDesc.theEvents 16
	624,024 - 624,025 [reload_empty_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	624,026 - 624,027 [reload_empty_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	624,028 - 624,827 [reload_empty_onehanded_late1_seq] aSeqDesc.theEvents 10
	624,828 - 624,829 [reload_empty_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes 1
	624,830 - 624,831 [reload_empty_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	624,832 - 625,231 [reload_empty_onehanded_late2_seq] aSeqDesc.theEvents 5
	625,232 - 625,233 [reload_empty_onehanded_late2_seq] aSeqDesc.theAnimDescIndexes 1
	625,234 - 625,235 [reload_empty_onehanded_late2_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	625,236 - 626,355 [reload_crouch_seq] aSeqDesc.theEvents 14
	626,356 - 626,379 [reload_crouch_seq] aSeqDesc.theAutoLayers 1
	626,380 - 626,381 [reload_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	626,382 - 626,383 [reload_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	626,384 - 626,387 [reload_crouch_seq] aSeqDesc.theActivityModifiers 1
	626,388 - 626,391 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	626,392 - 627,671 [reload_empty_crouch_seq] aSeqDesc.theEvents 16
	627,672 - 627,695 [reload_empty_crouch_seq] aSeqDesc.theAutoLayers 1
	627,696 - 627,697 [reload_empty_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	627,698 - 627,699 [reload_empty_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	627,700 - 627,703 [reload_empty_crouch_seq] aSeqDesc.theActivityModifiers 1
	627,704 - 627,707 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	627,708 - 628,507 [reload_empty_late1_crouch_seq] aSeqDesc.theEvents 10
	628,508 - 628,531 [reload_empty_late1_crouch_seq] aSeqDesc.theAutoLayers 1
	628,532 - 628,533 [reload_empty_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	628,534 - 628,535 [reload_empty_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	628,536 - 628,539 [reload_empty_late1_crouch_seq] aSeqDesc.theActivityModifiers 1
	628,540 - 628,543 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	628,544 - 628,943 [reload_empty_late2_crouch_seq] aSeqDesc.theEvents 5
	628,944 - 628,967 [reload_empty_late2_crouch_seq] aSeqDesc.theAutoLayers 1
	628,968 - 628,969 [reload_empty_late2_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	628,970 - 628,971 [reload_empty_late2_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	628,972 - 628,975 [reload_empty_late2_crouch_seq] aSeqDesc.theActivityModifiers 1
	628,976 - 628,979 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	628,980 - 630,099 [reload_onehanded_crouch_seq] aSeqDesc.theEvents 14
	630,100 - 630,101 [reload_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	630,102 - 630,103 [reload_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	630,104 - 630,107 [reload_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	630,108 - 630,111 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	630,112 - 631,311 [reload_empty_onehanded_crouch_seq] aSeqDesc.theEvents 15
	631,312 - 631,313 [reload_empty_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	631,314 - 631,315 [reload_empty_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	631,316 - 631,319 [reload_empty_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	631,320 - 631,323 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	631,324 - 632,123 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theEvents 10
	632,124 - 632,125 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	632,126 - 632,127 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	632,128 - 632,131 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theActivityModifiers 1
	632,132 - 632,135 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	632,136 - 632,535 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theEvents 5
	632,536 - 632,537 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	632,538 - 632,539 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	632,540 - 632,543 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theActivityModifiers 1
	632,544 - 632,547 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	632,548 - 632,707 [draw_seq] aSeqDesc.theEvents 2
	632,708 - 632,731 [draw_seq] aSeqDesc.theAutoLayers 1
	632,732 - 632,733 [draw_seq] aSeqDesc.theAnimDescIndexes 1
	632,734 - 632,735 [draw_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	632,736 - 632,895 [draw_onehanded_seq] aSeqDesc.theEvents 2
	632,896 - 632,919 [draw_onehanded_seq] aSeqDesc.theAutoLayers 1
	632,920 - 632,921 [draw_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	632,922 - 632,923 [draw_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	632,924 - 633,083 [draw_crouch_seq] aSeqDesc.theEvents 2
	633,084 - 633,107 [draw_crouch_seq] aSeqDesc.theAutoLayers 1
	633,108 - 633,109 [draw_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	633,110 - 633,111 [draw_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	633,112 - 633,115 [draw_crouch_seq] aSeqDesc.theActivityModifiers 1
	633,116 - 633,119 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	633,120 - 633,279 [draw_onehanded_crouch_seq] aSeqDesc.theEvents 2
	633,280 - 633,303 [draw_onehanded_crouch_seq] aSeqDesc.theAutoLayers 1
	633,304 - 633,305 [draw_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	633,306 - 633,307 [draw_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	633,308 - 633,311 [draw_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	633,312 - 633,315 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	633,316 - 633,395 [holster_seq] aSeqDesc.theEvents 1
	633,396 - 633,419 [holster_seq] aSeqDesc.theAutoLayers 1
	633,420 - 633,421 [holster_seq] aSeqDesc.theAnimDescIndexes 1
	633,422 - 633,423 [holster_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	633,424 - 633,503 [holster_onehanded_seq] aSeqDesc.theEvents 1
	633,504 - 633,527 [holster_onehanded_seq] aSeqDesc.theAutoLayers 1
	633,528 - 633,529 [holster_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	633,530 - 633,531 [holster_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	633,532 - 633,691 [raise_seq] aSeqDesc.theEvents 2
	633,692 - 633,715 [raise_seq] aSeqDesc.theAutoLayers 1
	633,716 - 633,717 [raise_seq] aSeqDesc.theAnimDescIndexes 1
	633,718 - 633,719 [raise_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	633,720 - 633,879 [raise_onehanded_seq] aSeqDesc.theEvents 2
	633,880 - 633,903 [raise_onehanded_seq] aSeqDesc.theAutoLayers 1
	633,904 - 633,905 [raise_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	633,906 - 633,907 [raise_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	633,908 - 633,987 [raise_frommelee_seq] aSeqDesc.theEvents 1
	633,988 - 634,011 [raise_frommelee_seq] aSeqDesc.theAutoLayers 1
	634,012 - 634,013 [raise_frommelee_seq] aSeqDesc.theAnimDescIndexes 1
	634,014 - 634,015 [raise_frommelee_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	634,016 - 634,175 [raise_crouch_seq] aSeqDesc.theEvents 2
	634,176 - 634,199 [raise_crouch_seq] aSeqDesc.theAutoLayers 1
	634,200 - 634,201 [raise_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	634,202 - 634,203 [raise_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	634,204 - 634,207 [raise_crouch_seq] aSeqDesc.theActivityModifiers 1
	634,208 - 634,211 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	634,212 - 634,371 [raise_onehanded_crouch_seq] aSeqDesc.theEvents 2
	634,372 - 634,395 [raise_onehanded_crouch_seq] aSeqDesc.theAutoLayers 1
	634,396 - 634,397 [raise_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	634,398 - 634,399 [raise_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	634,400 - 634,403 [raise_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	634,404 - 634,407 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	634,408 - 634,487 [raise_frommelee_crouch_seq] aSeqDesc.theEvents 1
	634,488 - 634,511 [raise_frommelee_crouch_seq] aSeqDesc.theAutoLayers 1
	634,512 - 634,513 [raise_frommelee_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	634,514 - 634,515 [raise_frommelee_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	634,516 - 634,519 [raise_frommelee_crouch_seq] aSeqDesc.theActivityModifiers 1
	634,520 - 634,523 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	634,524 - 634,603 [raise_frommelee_sliding_seq] aSeqDesc.theEvents 1
	634,604 - 634,627 [raise_frommelee_sliding_seq] aSeqDesc.theAutoLayers 1
	634,628 - 634,629 [raise_frommelee_sliding_seq] aSeqDesc.theAnimDescIndexes 1
	634,630 - 634,631 [raise_frommelee_sliding_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	634,632 - 634,635 [raise_frommelee_sliding_seq] aSeqDesc.theActivityModifiers 1
	634,636 - 634,639 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	634,640 - 634,719 [lower_seq] aSeqDesc.theEvents 1
	634,720 - 634,743 [lower_seq] aSeqDesc.theAutoLayers 1
	634,744 - 634,745 [lower_seq] aSeqDesc.theAnimDescIndexes 1
	634,746 - 634,747 [lower_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	634,748 - 634,827 [lower_onehanded_seq] aSeqDesc.theEvents 1
	634,828 - 634,851 [lower_onehanded_seq] aSeqDesc.theAutoLayers 1
	634,852 - 634,853 [lower_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	634,854 - 634,855 [lower_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	634,856 - 634,857 [sprint_seq] aSeqDesc.theAnimDescIndexes 1
	634,858 - 634,859 [sprint_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	634,860 - 634,939 [sprintraise_seq] aSeqDesc.theEvents 1
	634,940 - 634,941 [sprintraise_seq] aSeqDesc.theAnimDescIndexes 1
	634,942 - 634,943 [sprintraise_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	634,944 - 635,023 [sprintraise_seq_air] aSeqDesc.theEvents 1
	635,024 - 635,025 [sprintraise_seq_air] aSeqDesc.theAnimDescIndexes 1
	635,026 - 635,027 [sprintraise_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	635,028 - 635,031 [sprintraise_seq_air] aSeqDesc.theActivityModifiers 1
	635,032 - 635,035 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	635,036 - 635,037 [sprintdraw_seq] aSeqDesc.theAnimDescIndexes 1
	635,038 - 635,039 [sprintdraw_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	635,040 - 635,041 [sprintholster_seq] aSeqDesc.theAnimDescIndexes 1
	635,042 - 635,043 [sprintholster_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	635,044 - 635,045 [sprint_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	635,046 - 635,047 [sprint_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	635,048 - 635,127 [sprintraise_onehanded_seq] aSeqDesc.theEvents 1
	635,128 - 635,129 [sprintraise_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	635,130 - 635,131 [sprintraise_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	635,132 - 635,133 [sprintdraw_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	635,134 - 635,135 [sprintdraw_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	635,136 - 635,137 [sprintholster_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	635,138 - 635,139 [sprintholster_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	635,140 - 635,219 [sprintraise_onehanded_seq_slide] aSeqDesc.theEvents 1
	635,220 - 635,221 [sprintraise_onehanded_seq_slide] aSeqDesc.theAnimDescIndexes 1
	635,222 - 635,223 [sprintraise_onehanded_seq_slide] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	635,224 - 635,227 [sprintraise_onehanded_seq_slide] aSeqDesc.theActivityModifiers 1
	635,228 - 635,231 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	635,232 - 635,233 [ads_in_seq] aSeqDesc.theAnimDescIndexes 1
	635,234 - 635,235 [ads_in_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	635,236 - 635,237 [ads_in_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	635,238 - 635,239 [ads_in_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	635,240 - 635,243 [ads_in_crouch_seq] aSeqDesc.theActivityModifiers 1
	635,244 - 635,247 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	635,248 - 635,249 [ads_in_seq_air] aSeqDesc.theAnimDescIndexes 1
	635,250 - 635,251 [ads_in_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	635,252 - 635,255 [ads_in_seq_air] aSeqDesc.theActivityModifiers 1
	635,256 - 635,259 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	635,260 - 635,283 [ads_out_seq] aSeqDesc.theAutoLayers 1
	635,284 - 635,285 [ads_out_seq] aSeqDesc.theAnimDescIndexes 1
	635,286 - 635,287 [ads_out_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	635,288 - 635,289 [ads_out_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	635,290 - 635,291 [ads_out_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	635,292 - 635,295 [ads_out_crouch_seq] aSeqDesc.theActivityModifiers 1
	635,296 - 635,299 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	635,300 - 635,301 [ads_out_seq_air] aSeqDesc.theAnimDescIndexes 1
	635,302 - 635,303 [ads_out_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	635,304 - 635,311 [ads_out_seq_air] aSeqDesc.theActivityModifiers 2
	635,312 - 635,319 [ERROR] Unread bytes (non-zero) [ 5B 49 00 00 01 00 00 00 ]
	635,320 - 635,321 [ads_in_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	635,322 - 635,323 [ads_in_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	635,324 - 635,325 [ads_in_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes 1
	635,326 - 635,327 [ads_in_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	635,328 - 635,331 [ads_in_onehanded_seq_sliding] aSeqDesc.theActivityModifiers 1
	635,332 - 635,335 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	635,336 - 635,337 [ads_in_onehanded_seq_air] aSeqDesc.theAnimDescIndexes 1
	635,338 - 635,339 [ads_in_onehanded_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	635,340 - 635,343 [ads_in_onehanded_seq_air] aSeqDesc.theActivityModifiers 1
	635,344 - 635,347 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	635,348 - 635,371 [ads_out_onehanded_seq] aSeqDesc.theAutoLayers 1
	635,372 - 635,373 [ads_out_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	635,374 - 635,375 [ads_out_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	635,376 - 635,377 [ads_out_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes 1
	635,378 - 635,379 [ads_out_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	635,380 - 635,387 [ads_out_onehanded_seq_sliding] aSeqDesc.theActivityModifiers 2
	635,388 - 635,395 [ERROR] Unread bytes (non-zero) [ 9D 4E 00 00 01 00 00 00 ]
	635,396 - 635,397 [ads_out_onehanded_seq_wallrun] aSeqDesc.theAnimDescIndexes 1
	635,398 - 635,399 [ads_out_onehanded_seq_wallrun] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	635,400 - 635,407 [ads_out_onehanded_seq_wallrun] aSeqDesc.theActivityModifiers 2
	635,408 - 635,415 [ERROR] Unread bytes (non-zero) [ 72 49 00 00 01 00 00 00 ]
	635,416 - 635,427 [run_layer] aSeqDesc.thePoseKeys 3
	635,428 - 635,431 [run_layer] aSeqDesc.theAnimDescIndexes 2
	635,432 - 635,433 [run_layer_reload] aSeqDesc.theAnimDescIndexes 1
	635,434 - 635,435 [run_layer_reload] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	635,436 - 635,447 [optic_layer] aSeqDesc.thePoseKeys 3
	635,448 - 635,783 [optic_layer] aSeqDesc.theBoneWeights 84
	635,784 - 635,787 [optic_layer] aSeqDesc.theAnimDescIndexes 2
	635,788 - 636,123 [wind_loop_layer] aSeqDesc.theBoneWeights 84
	636,124 - 636,125 [wind_loop_layer] aSeqDesc.theAnimDescIndexes 1
	636,126 - 636,127 [wind_loop_layer] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	636,128 - 636,129 [wind_loop_ads_layer] aSeqDesc.theAnimDescIndexes 1
	636,130 - 636,131 [wind_loop_ads_layer] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	636,132 - 636,143 [idle_seq_autoplay] aSeqDesc.thePoseKeys 3
	636,144 - 636,147 [idle_seq_autoplay] aSeqDesc.theAnimDescIndexes 2
	636,148 - 636,159 [idle_seq] aSeqDesc.thePoseKeys 3
	636,160 - 636,495 [idle_seq] aSeqDesc.theBoneWeights 84
	636,496 - 636,499 [idle_seq] aSeqDesc.theAnimDescIndexes 2
	636,500 - 636,511 [idle_seq_air] aSeqDesc.thePoseKeys 3
	636,512 - 636,515 [idle_seq_air] aSeqDesc.theAnimDescIndexes 2
	636,516 - 636,523 [idle_seq_air] aSeqDesc.theActivityModifiers 2
	636,524 - 636,531 [ERROR] Unread bytes (non-zero) [ 9F 44 00 00 01 00 00 00 ]
	636,532 - 636,543 [idle_seq_crouch_air] aSeqDesc.thePoseKeys 3
	636,544 - 636,547 [idle_seq_crouch_air] aSeqDesc.theAnimDescIndexes 2
	636,548 - 636,551 [idle_seq_crouch_air] aSeqDesc.theActivityModifiers 1
	636,552 - 636,555 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	636,556 - 636,567 [idle_seq_crouch] aSeqDesc.thePoseKeys 3
	636,568 - 636,571 [idle_seq_crouch] aSeqDesc.theAnimDescIndexes 2
	636,572 - 636,579 [idle_seq_crouch] aSeqDesc.theActivityModifiers 2
	636,580 - 636,587 [ERROR] Unread bytes (non-zero) [ 73 47 00 00 01 00 00 00 ]
	636,588 - 636,599 [idle_onehanded_seq] aSeqDesc.thePoseKeys 3
	636,600 - 636,603 [idle_onehanded_seq] aSeqDesc.theAnimDescIndexes 2
	636,604 - 636,615 [idle_onehanded_seq_air] aSeqDesc.thePoseKeys 3
	636,616 - 636,619 [idle_onehanded_seq_air] aSeqDesc.theAnimDescIndexes 2
	636,620 - 636,627 [idle_onehanded_seq_air] aSeqDesc.theActivityModifiers 2
	636,628 - 636,635 [ERROR] Unread bytes (non-zero) [ 43 47 00 00 00 00 00 00 ]
	636,636 - 636,647 [attack_seq] aSeqDesc.thePoseKeys 3
	636,648 - 636,887 [attack_seq] aSeqDesc.theEvents 3
	636,888 - 636,911 [attack_seq] aSeqDesc.theAutoLayers 1
	636,912 - 636,915 [attack_seq] aSeqDesc.theAnimDescIndexes 2
	636,916 - 636,927 [attack_seq_regrip] aSeqDesc.thePoseKeys 3
	636,928 - 637,167 [attack_seq_regrip] aSeqDesc.theEvents 3
	637,168 - 637,191 [attack_seq_regrip] aSeqDesc.theAutoLayers 1
	637,192 - 637,195 [attack_seq_regrip] aSeqDesc.theAnimDescIndexes 2
	637,196 - 637,207 [attack_onehanded_seq] aSeqDesc.thePoseKeys 3
	637,208 - 637,447 [attack_onehanded_seq] aSeqDesc.theEvents 3
	637,448 - 637,471 [attack_onehanded_seq] aSeqDesc.theAutoLayers 1
	637,472 - 637,475 [attack_onehanded_seq] aSeqDesc.theAnimDescIndexes 2
	637,476 - 637,487 [attack_onehanded_slide_seq] aSeqDesc.thePoseKeys 3
	637,488 - 637,727 [attack_onehanded_slide_seq] aSeqDesc.theEvents 3
	637,728 - 637,751 [attack_onehanded_slide_seq] aSeqDesc.theAutoLayers 1
	637,752 - 637,755 [attack_onehanded_slide_seq] aSeqDesc.theAnimDescIndexes 2
	637,756 - 637,759 [attack_onehanded_slide_seq] aSeqDesc.theActivityModifiers 1
	637,760 - 637,763 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	637,764 - 637,775 [idle_check_seq] aSeqDesc.thePoseKeys 3
	637,776 - 637,779 [idle_check_seq] aSeqDesc.theAnimDescIndexes 2
	637,780 - 637,791 [crouch2idle_seq] aSeqDesc.thePoseKeys 3
	637,792 - 637,795 [crouch2idle_seq] aSeqDesc.theAnimDescIndexes 2
	637,796 - 637,807 [regrip] aSeqDesc.thePoseKeys 3
	637,808 - 637,811 [regrip] aSeqDesc.theAnimDescIndexes 2
	637,812 - 637,823 [regrip_02] aSeqDesc.thePoseKeys 3
	637,824 - 637,827 [regrip_02] aSeqDesc.theAnimDescIndexes 2
	637,828 - 637,839 [switch_to_jump_iron] aSeqDesc.thePoseKeys 3
	637,840 - 637,843 [switch_to_jump_iron] aSeqDesc.theAnimDescIndexes 2
	637,844 - 637,855 [switch_to_land_iron] aSeqDesc.thePoseKeys 3
	637,856 - 637,859 [switch_to_land_iron] aSeqDesc.theAnimDescIndexes 2
	637,860 - 637,871 [idle_check_crouch_seq] aSeqDesc.thePoseKeys 3
	637,872 - 637,875 [idle_check_crouch_seq] aSeqDesc.theAnimDescIndexes 2
	637,876 - 637,887 [switch_to_jump_iron_crouch] aSeqDesc.thePoseKeys 3
	637,888 - 637,891 [switch_to_jump_iron_crouch] aSeqDesc.theAnimDescIndexes 2
	637,892 - 637,903 [switch_to_land_iron_crouch] aSeqDesc.thePoseKeys 3
	637,904 - 637,907 [switch_to_land_iron_crouch] aSeqDesc.theAnimDescIndexes 2
	637,908 - 637,909 [switch_to_onehanded] aSeqDesc.theAnimDescIndexes 1
	637,910 - 637,911 [switch_to_onehanded] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	637,912 - 637,913 [switch_to_twohanded] aSeqDesc.theAnimDescIndexes 1
	637,914 - 637,915 [switch_to_twohanded] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	637,916 - 637,917 [switch_to_onehanded_jump] aSeqDesc.theAnimDescIndexes 1
	637,918 - 637,919 [switch_to_onehanded_jump] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	637,920 - 637,921 [switch_to_onehanded_land] aSeqDesc.theAnimDescIndexes 1
	637,922 - 637,923 [switch_to_onehanded_land] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	637,924 - 637,955 theMdlFileData.theLocalNodeNames 8
	637,956 - 638,019 [ERROR] Unread bytes (non-zero) [ 00 02 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 02 00 00 05 ... ]
	638,020 - 638,051 theMdlFileData.theBodyParts 2
	638,052 - 638,199 aBodyPart.theModels 1
	638,200 - 638,495 aBodyPart.theModels 2
	638,496 - 638,555 [ERROR] Unread bytes (non-zero) [ 6C 45 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 63 ... ]
	638,556 - 638,903 aModel.theMeshes 3
	638,904 - 639,019 aModel.theMeshes 1
	639,020 - 639,327 [ERROR] Unread bytes (non-zero) [ 0F F6 7F 65 14 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 ... ]
	639,328 - 639,679 theMdlFileData.theTextures 8
	639,680 - 639,683 theMdlFileData.theTexturePaths 1
	639,684 - 639,763 theMdlFileData.theSkinFamilies 5
	639,764 - 650,303 [ERROR] Unread bytes (non-zero) [ 54 00 00 00 40 00 00 00 90 01 00 00 E0 02 00 00 D0 06 00 00 10 ... ]
	650,304 - 650,304 aSeqDesc.theActivityName = ""
	650,305 - 650,352 theNameCopy = "weapons/shoulder_rocket_SRAM/ptpov_law_menu.mdl"
	650,353 - 650,360 theSurfacePropName = "default"
	650,361 - 650,371 aBone.theName = "jx_c_delta"
	650,372 - 650,380 aBone.theName = "jx_c_pov"
	650,381 - 650,392 aBone.theName = "jx_c_camera"
	650,393 - 650,402 aBone.theName = "def_c_hip"
	650,403 - 650,413 aBone.theName = "jx_c_start"
	650,414 - 650,426 aBone.theName = "def_c_spineA"
	650,427 - 650,439 aBone.theName = "def_c_spineB"
	650,440 - 650,452 aBone.theName = "def_c_spineC"
	650,453 - 650,465 aBone.theName = "ja_c_propGun"
	650,466 - 650,477 aBone.theName = "def_c_neckA"
	650,478 - 650,488 aBone.theName = "jx_c_neckB"
	650,489 - 650,500 aBone.theName = "def_c_neckB"
	650,501 - 650,511 aBone.theName = "def_c_head"
	650,512 - 650,522 aBone.theName = "def_l_clav"
	650,523 - 650,537 aBone.theName = "def_l_shoulder"
	650,538 - 650,557 aBone.theName = "def_l_shoulderTwist"
	650,558 - 650,570 aBone.theName = "def_l_elbowB"
	650,571 - 650,588 aBone.theName = "def_l_shoulderMid"
	650,589 - 650,600 aBone.theName = "def_l_elbow"
	650,601 - 650,614 aBone.theName = "def_l_forearm"
	650,615 - 650,626 aBone.theName = "def_l_wrist"
	650,627 - 650,642 aBone.theName = "def_l_finIndexA"
	650,643 - 650,658 aBone.theName = "def_l_finIndexB"
	650,659 - 650,674 aBone.theName = "def_l_finIndexC"
	650,675 - 650,688 aBone.theName = "def_l_finMidA"
	650,689 - 650,702 aBone.theName = "def_l_finMidB"
	650,703 - 650,716 aBone.theName = "def_l_finMidC"
	650,717 - 650,732 aBone.theName = "def_l_finThumbA"
	650,733 - 650,748 aBone.theName = "def_l_finThumbB"
	650,749 - 650,764 aBone.theName = "def_l_finThumbC"
	650,765 - 650,784 aBone.theName = "def_l_finRingCarpal"
	650,785 - 650,799 aBone.theName = "def_l_finRingA"
	650,800 - 650,814 aBone.theName = "def_l_finRingB"
	650,815 - 650,829 aBone.theName = "def_l_finRingC"
	650,830 - 650,845 aBone.theName = "def_l_finPinkyA"
	650,846 - 650,861 aBone.theName = "def_l_finPinkyB"
	650,862 - 650,877 aBone.theName = "def_l_finPinkyC"
	650,878 - 650,888 aBone.theName = "def_r_clav"
	650,889 - 650,903 aBone.theName = "def_r_shoulder"
	650,904 - 650,923 aBone.theName = "def_r_shoulderTwist"
	650,924 - 650,936 aBone.theName = "def_r_elbowB"
	650,937 - 650,954 aBone.theName = "def_r_shoulderMid"
	650,955 - 650,966 aBone.theName = "def_r_elbow"
	650,967 - 650,980 aBone.theName = "def_r_forearm"
	650,981 - 650,992 aBone.theName = "def_r_wrist"
	650,993 - 651,008 aBone.theName = "def_r_finIndexA"
	651,009 - 651,024 aBone.theName = "def_r_finIndexB"
	651,025 - 651,040 aBone.theName = "def_r_finIndexC"
	651,041 - 651,054 aBone.theName = "def_r_finMidA"
	651,055 - 651,068 aBone.theName = "def_r_finMidB"
	651,069 - 651,082 aBone.theName = "def_r_finMidC"
	651,083 - 651,098 aBone.theName = "def_r_finThumbA"
	651,099 - 651,114 aBone.theName = "def_r_finThumbB"
	651,115 - 651,130 aBone.theName = "def_r_finThumbC"
	651,131 - 651,150 aBone.theName = "def_r_finRingCarpal"
	651,151 - 651,165 aBone.theName = "def_r_finRingA"
	651,166 - 651,180 aBone.theName = "def_r_finRingB"
	651,181 - 651,195 aBone.theName = "def_r_finRingC"
	651,196 - 651,211 aBone.theName = "def_r_finPinkyA"
	651,212 - 651,227 aBone.theName = "def_r_finPinkyB"
	651,228 - 651,243 aBone.theName = "def_r_finPinkyC"
	651,244 - 651,255 aBone.theName = "def_l_thigh"
	651,256 - 651,266 aBone.theName = "def_l_knee"
	651,267 - 651,278 aBone.theName = "def_l_ankle"
	651,279 - 651,289 aBone.theName = "def_l_ball"
	651,290 - 651,301 aBone.theName = "def_l_kneeB"
	651,302 - 651,313 aBone.theName = "def_r_thigh"
	651,314 - 651,324 aBone.theName = "def_r_knee"
	651,325 - 651,336 aBone.theName = "def_r_ankle"
	651,337 - 651,347 aBone.theName = "def_r_ball"
	651,348 - 651,359 aBone.theName = "def_r_kneeB"
	651,360 - 651,373 aBone.theName = "ja_l_propHand"
	651,374 - 651,387 aBone.theName = "ja_r_propHand"
	651,388 - 651,405 aBone.theName = "ja_ads_attachment"
	651,406 - 651,417 aBone.theName = "weapon_bone"
	651,418 - 651,428 aBone.theName = "def_c_base"
	651,429 - 651,444 aBone.theName = "def_c_proscreen"
	651,445 - 651,450 aBone.theName = "shell"
	651,451 - 651,463 aBone.theName = "muzzle_flash"
	651,464 - 651,474 aBone.theName = "flashlight"
	651,475 - 651,490 aBone.theName = "def_c_sightRear"
	651,491 - 651,513 aBone.theName = "def_c_sightRear_swivel"
	651,514 - 651,535 aBone.theName = "def_c_sightRear_sight"
	651,536 - 651,558 aBone.theName = "def_c_sightRear_screen"
	651,559 - 651,570 anAttachment.theName = "CAMERA_BASE"
	651,571 - 651,577 anAttachment.theName = "CAMERA"
	651,578 - 651,584 anAttachment.theName = "L_HAND"
	651,585 - 651,591 anAttachment.theName = "R_HAND"
	651,592 - 651,603 anAttachment.theName = "SWAY_ROTATE"
	651,604 - 651,622 anAttachment.theName = "SWAY_ROTATE_ZOOMED"
	651,623 - 651,633 anAttachment.theName = "L_BACKHAND"
	651,634 - 651,648 anAttachment.theName = "vstAttachment1"
	651,649 - 651,655 anAttachment.theName = "SCR_BL"
	651,656 - 651,662 anAttachment.theName = "SCR_TR"
	651,663 - 651,672 anAttachment.theName = "l_hand_ik"
	651,673 - 651,682 anAttachment.theName = "r_hand_ik"
	651,683 - 651,689 anAttachment.theName = "reload"
	651,690 - 651,705 anAttachment.theName = "muzzle_flash_fp"
	651,706 - 651,714 anAttachment.theName = "shell_fp"
	651,715 - 651,721 anAttachment.theName = "flyout"
	651,722 - 651,733 anAttachment.theName = "MENU_ROTATE"
	651,734 - 651,743 anAttachment.theName = "proscreen"
	651,744 - 651,758 aHitboxSet.theName = "emptyhitboxset"
	651,759 - 651,763 anAnimationDesc.theName = @ref
	651,764 - 651,775 anAnimationDesc.theName = ads_in_anim
	651,776 - 651,788 anAnimationDesc.theName = ads_out_anim
	651,789 - 651,806 anAnimationDesc.theName = ads_in_slide_anim
	651,807 - 651,825 anAnimationDesc.theName = ads_out_slide_anim
	651,826 - 651,847 anAnimationDesc.theName = ads_in_onehanded_anim
	651,848 - 651,870 anAnimationDesc.theName = ads_out_onehanded_anim
	651,871 - 651,886 anAnimationDesc.theName = run_anim_static
	651,887 - 651,895 anAnimationDesc.theName = run_anim
	651,896 - 651,910 anAnimationDesc.theName = run_anim_layer
	651,911 - 651,927 anAnimationDesc.theName = walk_anim_static
	651,928 - 651,937 anAnimationDesc.theName = walk_anim
	651,938 - 651,951 anAnimationDesc.theName = walk_ads_anim
	651,952 - 651,967 anAnimationDesc.theName = walk_anim_nocam
	651,968 - 651,986 anAnimationDesc.theName = idle_anim_autoplay
	651,987 - 652,009 anAnimationDesc.theName = idle_ads_anim_autoplay
	652,010 - 652,019 anAnimationDesc.theName = idle_anim
	652,020 - 652,033 anAnimationDesc.theName = idle_ads_anim
	652,034 - 652,053 anAnimationDesc.theName = idle_onehanded_anim
	652,054 - 652,077 anAnimationDesc.theName = idle_onehanded_ads_anim
	652,078 - 652,093 anAnimationDesc.theName = idle_check_anim
	652,094 - 652,113 anAnimationDesc.theName = idle_check_anim_nod
	652,114 - 652,133 anAnimationDesc.theName = idle_check_ads_anim
	652,134 - 652,145 anAnimationDesc.theName = attack_anim
	652,146 - 652,161 anAnimationDesc.theName = attack_ads_anim
	652,162 - 652,183 anAnimationDesc.theName = attack_onehanded_anim
	652,184 - 652,209 anAnimationDesc.theName = attack_onehanded_ads_anim
	652,210 - 652,221 anAnimationDesc.theName = @reload_seq
	652,222 - 652,239 anAnimationDesc.theName = @reload_empty_seq
	652,240 - 652,263 anAnimationDesc.theName = reload_empty_late1_anim
	652,264 - 652,287 anAnimationDesc.theName = reload_empty_late2_anim
	652,288 - 652,309 anAnimationDesc.theName = @reload_onehanded_seq
	652,310 - 652,337 anAnimationDesc.theName = @reload_empty_onehanded_seq
	652,338 - 652,371 anAnimationDesc.theName = reload_empty_onehanded_late1_anim
	652,372 - 652,405 anAnimationDesc.theName = reload_empty_onehanded_late2_anim
	652,406 - 652,424 anAnimationDesc.theName = @reload_crouch_seq
	652,425 - 652,449 anAnimationDesc.theName = @reload_empty_crouch_seq
	652,450 - 652,480 anAnimationDesc.theName = reload_empty_late1_crouch_anim
	652,481 - 652,511 anAnimationDesc.theName = reload_empty_late2_crouch_anim
	652,512 - 652,540 anAnimationDesc.theName = @reload_onehanded_crouch_seq
	652,541 - 652,575 anAnimationDesc.theName = @reload_empty_onehanded_crouch_seq
	652,576 - 652,616 anAnimationDesc.theName = reload_empty_onehanded_late1_crouch_anim
	652,617 - 652,657 anAnimationDesc.theName = reload_empty_onehanded_late2_crouch_anim
	652,658 - 652,682 anAnimationDesc.theName = switch_to_onehanded_anim
	652,683 - 652,707 anAnimationDesc.theName = switch_to_twohanded_anim
	652,708 - 652,731 anAnimationDesc.theName = switch_to_jump_ads_anim
	652,732 - 652,755 anAnimationDesc.theName = switch_to_land_ads_anim
	652,756 - 652,782 anAnimationDesc.theName = switch_to_jump_crouch_anim
	652,783 - 652,809 anAnimationDesc.theName = switch_to_land_crouch_anim
	652,810 - 652,829 anAnimationDesc.theName = switch_to_jump_anim
	652,830 - 652,849 anAnimationDesc.theName = switch_to_land_anim
	652,850 - 652,859 anAnimationDesc.theName = iron_anim
	652,860 - 652,873 anAnimationDesc.theName = iron_anim_nod
	652,874 - 652,883 anAnimationDesc.theName = @draw_seq
	652,884 - 652,903 anAnimationDesc.theName = @draw_onehanded_seq
	652,904 - 652,920 anAnimationDesc.theName = @draw_crouch_seq
	652,921 - 652,947 anAnimationDesc.theName = @draw_onehanded_crouch_seq
	652,948 - 652,960 anAnimationDesc.theName = @holster_seq
	652,961 - 652,983 anAnimationDesc.theName = @holster_onehanded_seq
	652,984 - 652,994 anAnimationDesc.theName = @raise_seq
	652,995 - 653,015 anAnimationDesc.theName = @raise_onehanded_seq
	653,016 - 653,036 anAnimationDesc.theName = @raise_frommelee_seq
	653,037 - 653,054 anAnimationDesc.theName = @raise_crouch_seq
	653,055 - 653,082 anAnimationDesc.theName = @raise_onehanded_crouch_seq
	653,083 - 653,110 anAnimationDesc.theName = @raise_frommelee_crouch_seq
	653,111 - 653,139 anAnimationDesc.theName = @raise_frommelee_sliding_seq
	653,140 - 653,150 anAnimationDesc.theName = @lower_seq
	653,151 - 653,171 anAnimationDesc.theName = @lower_onehanded_seq
	653,172 - 653,183 anAnimationDesc.theName = @sprint_seq
	653,184 - 653,200 anAnimationDesc.theName = @sprintraise_seq
	653,201 - 653,221 anAnimationDesc.theName = @sprintraise_seq_air
	653,222 - 653,237 anAnimationDesc.theName = @sprintdraw_seq
	653,238 - 653,256 anAnimationDesc.theName = @sprintholster_seq
	653,257 - 653,278 anAnimationDesc.theName = @sprint_onehanded_seq
	653,279 - 653,305 anAnimationDesc.theName = @sprintraise_onehanded_seq
	653,306 - 653,331 anAnimationDesc.theName = @sprintdraw_onehanded_seq
	653,332 - 653,360 anAnimationDesc.theName = @sprintholster_onehanded_seq
	653,361 - 653,393 anAnimationDesc.theName = sprintraise_onehanded_slide_anim
	653,394 - 653,410 anAnimationDesc.theName = optic_anim_layer
	653,411 - 653,431 anAnimationDesc.theName = optic_anim_layer_ads
	653,432 - 653,452 anAnimationDesc.theName = wind_loop_anim_layer
	653,453 - 653,477 anAnimationDesc.theName = wind_loop_ads_anim_layer
	653,478 - 653,481 aSeqDesc.theName = "ref"
	653,482 - 653,490 aSeqDesc.theName = "walk_seq"
	653,491 - 653,505 aSeqDesc.theName = "walk_seq_nocam"
	653,506 - 653,516 aSeqDesc.theName = "reload_seq"
	653,517 - 653,530 aSeqDesc.theActivityName = "ACT_VM_RELOAD"
	653,531 - 653,544 anEvent.theName = AE_WPN_RUMBLE
	653,545 - 653,573 anEvent.theName = AE_CL_CREATE_PARTICLE_EFFECT
	653,574 - 653,600 anEvent.theName = AE_CL_STOP_PARTICLE_EFFECT
	653,601 - 653,616 anEvent.theName = AE_CL_PLAYSOUND
	653,617 - 653,632 anEvent.theName = AE_WPN_FILLAMMO
	653,633 - 653,651 anEvent.theName = AE_WPN_READYTOFIRE
	653,652 - 653,668 aSeqDesc.theName = "reload_empty_seq"
	653,669 - 653,687 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY"
	653,688 - 653,713 anEvent.theName = AE_WPN_RELOAD_MILESTONE_1
	653,714 - 653,739 anEvent.theName = AE_WPN_RELOAD_MILESTONE_2
	653,740 - 653,762 aSeqDesc.theName = "reload_empty_late1_seq"
	653,763 - 653,787 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY_LATE1"
	653,788 - 653,810 aSeqDesc.theName = "reload_empty_late2_seq"
	653,811 - 653,835 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY_LATE2"
	653,836 - 653,856 aSeqDesc.theName = "reload_onehanded_seq"
	653,857 - 653,880 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOAD"
	653,881 - 653,907 aSeqDesc.theName = "reload_empty_onehanded_seq"
	653,908 - 653,936 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOADEMPTY"
	653,937 - 653,969 aSeqDesc.theName = "reload_empty_onehanded_late1_seq"
	653,970 - 654,004 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOADEMPTY_LATE1"
	654,005 - 654,037 aSeqDesc.theName = "reload_empty_onehanded_late2_seq"
	654,038 - 654,072 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOADEMPTY_LATE2"
	654,073 - 654,090 aSeqDesc.theName = "reload_crouch_seq"
	654,091 - 654,097 anActivityModifier.theName = crouch
	654,098 - 654,121 aSeqDesc.theName = "reload_empty_crouch_seq"
	654,122 - 654,151 aSeqDesc.theName = "reload_empty_late1_crouch_seq"
	654,152 - 654,181 aSeqDesc.theName = "reload_empty_late2_crouch_seq"
	654,182 - 654,209 aSeqDesc.theName = "reload_onehanded_crouch_seq"
	654,210 - 654,217 anActivityModifier.theName = sliding
	654,218 - 654,251 aSeqDesc.theName = "reload_empty_onehanded_crouch_seq"
	654,252 - 654,291 aSeqDesc.theName = "reload_empty_onehanded_late1_crouch_seq"
	654,292 - 654,331 aSeqDesc.theName = "reload_empty_onehanded_late2_crouch_seq"
	654,332 - 654,340 aSeqDesc.theName = "draw_seq"
	654,341 - 654,352 aSeqDesc.theActivityName = "ACT_VM_DRAW"
	654,353 - 654,371 aSeqDesc.theName = "draw_onehanded_seq"
	654,372 - 654,393 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_DRAW"
	654,394 - 654,409 aSeqDesc.theName = "draw_crouch_seq"
	654,410 - 654,435 aSeqDesc.theName = "draw_onehanded_crouch_seq"
	654,436 - 654,447 aSeqDesc.theName = "holster_seq"
	654,448 - 654,462 aSeqDesc.theActivityName = "ACT_VM_HOLSTER"
	654,463 - 654,484 aSeqDesc.theName = "holster_onehanded_seq"
	654,485 - 654,509 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_HOLSTER"
	654,510 - 654,519 aSeqDesc.theName = "raise_seq"
	654,520 - 654,532 aSeqDesc.theActivityName = "ACT_VM_RAISE"
	654,533 - 654,552 aSeqDesc.theName = "raise_onehanded_seq"
	654,553 - 654,575 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RAISE"
	654,576 - 654,595 aSeqDesc.theName = "raise_frommelee_seq"
	654,596 - 654,619 aSeqDesc.theActivityName = "ACT_VM_RAISE_FROM_MELEE"
	654,620 - 654,636 aSeqDesc.theName = "raise_crouch_seq"
	654,637 - 654,663 aSeqDesc.theName = "raise_onehanded_crouch_seq"
	654,664 - 654,690 aSeqDesc.theName = "raise_frommelee_crouch_seq"
	654,691 - 654,718 aSeqDesc.theName = "raise_frommelee_sliding_seq"
	654,719 - 654,728 aSeqDesc.theName = "lower_seq"
	654,729 - 654,741 aSeqDesc.theActivityName = "ACT_VM_LOWER"
	654,742 - 654,761 aSeqDesc.theName = "lower_onehanded_seq"
	654,762 - 654,784 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_LOWER"
	654,785 - 654,795 aSeqDesc.theName = "sprint_seq"
	654,796 - 654,809 aSeqDesc.theActivityName = "ACT_VM_SPRINT"
	654,810 - 654,825 aSeqDesc.theName = "sprintraise_seq"
	654,826 - 654,850 aSeqDesc.theActivityName = "ACT_VM_RAISE_FROM_SPRINT"
	654,851 - 654,870 aSeqDesc.theName = "sprintraise_seq_air"
	654,871 - 654,874 anActivityModifier.theName = air
	654,875 - 654,889 aSeqDesc.theName = "sprintdraw_seq"
	654,890 - 654,911 aSeqDesc.theActivityName = "ACT_VM_DRAW_TO_SPRINT"
	654,912 - 654,929 aSeqDesc.theName = "sprintholster_seq"
	654,930 - 654,956 aSeqDesc.theActivityName = "ACT_VM_HOLSTER_FROM_SPRINT"
	654,957 - 654,977 aSeqDesc.theName = "sprint_onehanded_seq"
	654,978 - 655,001 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_SPRINT"
	655,002 - 655,027 aSeqDesc.theName = "sprintraise_onehanded_seq"
	655,028 - 655,062 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RAISE_FROM_SPRINT"
	655,063 - 655,087 aSeqDesc.theName = "sprintdraw_onehanded_seq"
	655,088 - 655,119 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_DRAW_TO_SPRINT"
	655,120 - 655,147 aSeqDesc.theName = "sprintholster_onehanded_seq"
	655,148 - 655,184 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_HOLSTER_FROM_SPRINT"
	655,185 - 655,216 aSeqDesc.theName = "sprintraise_onehanded_seq_slide"
	655,217 - 655,227 aSeqDesc.theName = "ads_in_seq"
	655,228 - 655,241 aSeqDesc.theActivityName = "ACT_VM_ADS_IN"
	655,242 - 655,259 aSeqDesc.theName = "ads_in_crouch_seq"
	655,260 - 655,274 aSeqDesc.theName = "ads_in_seq_air"
	655,275 - 655,286 aSeqDesc.theName = "ads_out_seq"
	655,287 - 655,301 aSeqDesc.theActivityName = "ACT_VM_ADS_OUT"
	655,302 - 655,320 aSeqDesc.theName = "ads_out_crouch_seq"
	655,321 - 655,336 aSeqDesc.theName = "ads_out_seq_air"
	655,337 - 655,357 aSeqDesc.theName = "ads_in_onehanded_seq"
	655,358 - 655,381 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_IN"
	655,382 - 655,410 aSeqDesc.theName = "ads_in_onehanded_seq_sliding"
	655,411 - 655,435 aSeqDesc.theName = "ads_in_onehanded_seq_air"
	655,436 - 655,457 aSeqDesc.theName = "ads_out_onehanded_seq"
	655,458 - 655,482 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_OUT"
	655,483 - 655,512 aSeqDesc.theName = "ads_out_onehanded_seq_sliding"
	655,513 - 655,520 anActivityModifier.theName = wallrun
	655,521 - 655,550 aSeqDesc.theName = "ads_out_onehanded_seq_wallrun"
	655,551 - 655,560 aSeqDesc.theName = "run_layer"
	655,561 - 655,577 aSeqDesc.theName = "run_layer_reload"
	655,578 - 655,589 aSeqDesc.theName = "optic_layer"
	655,590 - 655,605 aSeqDesc.theName = "wind_loop_layer"
	655,606 - 655,625 aSeqDesc.theName = "wind_loop_ads_layer"
	655,626 - 655,643 aSeqDesc.theName = "idle_seq_autoplay"
	655,644 - 655,652 aSeqDesc.theName = "idle_seq"
	655,653 - 655,664 aSeqDesc.theActivityName = "ACT_VM_IDLE"
	655,665 - 655,677 aSeqDesc.theName = "idle_seq_air"
	655,678 - 655,697 aSeqDesc.theName = "idle_seq_crouch_air"
	655,698 - 655,713 aSeqDesc.theName = "idle_seq_crouch"
	655,714 - 655,732 aSeqDesc.theName = "idle_onehanded_seq"
	655,733 - 655,754 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_IDLE"
	655,755 - 655,777 aSeqDesc.theName = "idle_onehanded_seq_air"
	655,778 - 655,788 aSeqDesc.theName = "attack_seq"
	655,789 - 655,809 aSeqDesc.theActivityName = "ACT_VM_PRIMARYATTACK"
	655,810 - 655,832 anEvent.theName = AE_CL_VSCRIPT_CALLBACK
	655,833 - 655,850 aSeqDesc.theName = "attack_seq_regrip"
	655,851 - 655,871 aSeqDesc.theName = "attack_onehanded_seq"
	655,872 - 655,902 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_PRIMARYATTACK"
	655,903 - 655,929 aSeqDesc.theName = "attack_onehanded_slide_seq"
	655,930 - 655,944 aSeqDesc.theName = "idle_check_seq"
	655,945 - 655,959 aSeqDesc.theActivityName = "ACT_TRANSITION"
	655,960 - 655,975 aSeqDesc.theName = "crouch2idle_seq"
	655,976 - 655,982 aSeqDesc.theName = "regrip"
	655,983 - 655,992 aSeqDesc.theName = "regrip_02"
	655,993 - 656,012 aSeqDesc.theName = "switch_to_jump_iron"
	656,013 - 656,032 aSeqDesc.theName = "switch_to_land_iron"
	656,033 - 656,054 aSeqDesc.theName = "idle_check_crouch_seq"
	656,055 - 656,081 aSeqDesc.theName = "switch_to_jump_iron_crouch"
	656,082 - 656,108 aSeqDesc.theName = "switch_to_land_iron_crouch"
	656,109 - 656,128 aSeqDesc.theName = "switch_to_onehanded"
	656,129 - 656,148 aSeqDesc.theName = "switch_to_twohanded"
	656,149 - 656,173 aSeqDesc.theName = "switch_to_onehanded_jump"
	656,174 - 656,198 aSeqDesc.theName = "switch_to_onehanded_land"
	656,199 - 656,208 aLocalNodeName = twohanded
	656,209 - 656,218 aLocalNodeName = onehanded
	656,219 - 656,223 aLocalNodeName = jump
	656,224 - 656,235 aLocalNodeName = land_crouch
	656,236 - 656,240 aLocalNodeName = land
	656,241 - 656,252 aLocalNodeName = jump_crouch
	656,253 - 656,257 aLocalNodeName = fire
	656,258 - 656,267 aBodyPart.theName = "ptpov_law"
	656,268 - 656,297 [ERROR] Unread bytes (non-zero) [ 73 70 72 69 6E 74 66 72 61 63 00 76 65 6C 6F 63 69 74 79 00 61 ... ]
	656,298 - 656,335 aTexture.thePathFileName = "models\Weapons_R2\archer_at\archer_at"
	656,336 - 656,380 aTexture.thePathFileName = "models\Weapons_R2\archer_at\archer_at_skin31"
	656,381 - 656,427 aTexture.thePathFileName = "models\Weapons_R2\archer_at\archer_at_prime_01"
	656,428 - 656,474 aTexture.thePathFileName = "models\Weapons_R2\archer_at\archer_at_prime_02"
	656,475 - 656,521 aTexture.thePathFileName = "models\Weapons_R2\archer_at\archer_at_prime_03"
	656,522 - 656,569 aTexture.thePathFileName = "models\Weapons_R2\archer_at\archer_at_ironsight"
	656,570 - 656,623 aTexture.thePathFileName = "models\Weapons_R2\archer_at\archer_at_ironsight_glass"
	656,624 - 656,664 aTexture.thePathFileName = "models\Weapons_R2\attachments\pro_screen"
	656,665 - 2,265,513 [ERROR] Unread bytes (non-zero) [ 00 00 00 07 00 00 00 18 00 00 00 A0 00 09 00 03 00 00 00 82 79 ... ]
	2,265,514 - 2,265,514 END OF FILE + 1 (File size)
========================
